Infantry, structure and unit data
a10: Warthog
turn speed | 5 |
speed | 40 |
armor | 2 |
primary weapon | 19 |
owner | GDI + NOD |
buildlevel | 0 |
cost | 800 |
sight | 0 |
hit points | 60 |
payload | 3 |
buildable | 0 |
attackable | 1 |
selectable | 0 |
cannot land | 1 |
transport ability | 0 |
tran: Chinook
turn speed | 5 |
speed | 30 |
armor | 2 |
owner | GDI + NOD |
buildlevel | 98 |
cost | 1500 |
sight | 0 |
hit points | 90 |
payload | 0 |
buildable | 1 |
attackable | 1 |
selectable | 1 |
cannot land | 0 |
transport ability | 1 |
heli: Apache
turn speed | 4 |
speed | 40 |
armor | 3 |
primary weapon | 1 |
owner | NOD |
buildlevel | 10 |
cost | 1200 |
sight | 0 |
hit points | 125 |
payload | 15 |
buildable | 1 |
attackable | 1 |
selectable | 1 |
cannot land | 0 |
transport ability | 0 |
orca: Orca
turn speed | 4 |
speed | 40 |
armor | 3 |
primary weapon | 4 |
owner | GDI |
buildlevel | 10 |
cost | 1200 |
sight | 0 |
hit points | 125 |
payload | 6 |
buildable | 1 |
attackable | 1 |
selectable | 1 |
cannot land | 0 |
transport ability | 0 |
c17: Anthonov
turn speed | 5 |
speed | 40 |
armor | 2 |
owner | GDI + NOD |
buildlevel | 0 |
cost | 800 |
sight | 0 |
hit points | 25 |
payload | 0 |
buildable | 0 |
attackable | 0 |
selectable | 0 |
cannot land | 1 |
transport ability | 1 |
e1: Minigunner
speed | 8 |
weapon | 3 |
owner | GDI + NOD |
buildlevel | 1 |
cost | 100 |
sight | 1 |
hit points | 50 |
techlevel | 1 |
e2: Grenadier
speed | 10 |
weapon | 8 |
owner | GDI |
buildlevel | 3 |
cost | 160 |
sight | 1 |
hit points | 50 |
techlevel | 1 |
e3: Bazooka
speed | 6 |
weapon | 4 |
owner | GDI + NOD |
buildlevel | 3 |
cost | 300 |
sight | 2 |
hit points | 25 |
techlevel | 2 |
e4: Flamethrower
speed | 10 |
weapon | 5 |
owner | NOD |
buildlevel | 5 |
cost | 200 |
sight | 1 |
hit points | 70 |
techlevel | 1 |
e5: Chem-warrior
speed | 8 |
weapon | 7 |
owner | NOD |
buildlevel | 99 |
cost | 300 |
sight | 1 |
hit points | 70 |
techlevel | 7 |
e6: Engineer
speed | 8 |
weapon | 255 |
owner | GDI + NOD |
buildlevel | 2 |
cost | 500 |
sight | 2 |
hit points | 25 |
techlevel | 3 |
rmbo: Commando
speed | 10 |
weapon | 0 |
owner | GDI + NOD |
buildlevel | 98 |
cost | 1000 |
sight | 5 |
hit points | 80 |
techlevel | 7 |
tmpl: Temple of Nod
power in | 150 |
armor | 2 |
owner | NOD |
buildlevel | 13 |
cost | 3000 |
sight | 4 |
hit points | 1000 |
buildable | 1 |
techlevel | 7 |
eye: Advanced Communications Center
power in | 200 |
armor | 1 |
owner | GDI |
buildlevel | 13 |
cost | 2800 |
sight | 10 |
hit points | 500 |
buildable | 1 |
techlevel | 7 |
weap: Weapons Factory
power in | 30 |
armor | 2 |
owner | GDI |
buildlevel | 5 |
cost | 2000 |
hit points | 200 |
construction type | 4 |
buildable | 1 |
techlevel | 2 |
gtwr: Guard Tower
power in | 10 |
armor | 1 |
primary weapon | 1 |
owner | GDI |
buildlevel | 7 |
cost | 500 |
hit points | 200 |
buildable | 1 |
techlevel | 2 |
atwr: Advanced Guard Tower
power in | 20 |
armor | 2 |
primary weapon | 18 |
owner | GDI |
buildlevel | 13 |
cost | 1000 |
sight | 4 |
hit points | 300 |
buildable | 1 |
fires twice | 1 |
techlevel | 4 |
obli: Obelisk of Light
power in | 150 |
armor | 2 |
primary weapon | 20 |
owner | NOD |
buildlevel | 11 |
cost | 1500 |
sight | 5 |
hit points | 200 |
buildable | 1 |
techlevel | 4 |
gun: Gun Turret
power in | 20 |
armor | 3 |
primary weapon | 12 |
owner | NOD |
buildlevel | 8 |
cost | 600 |
sight | 5 |
hit points | 200 |
buildable | 1 |
techlevel | 2 |
fact: Construction Yard
power in | 15 |
power out | 30 |
armor | 1 |
owner | GDI + NOD |
buildlevel | 1 |
cost | 5000 |
sight | 3 |
hit points | 400 |
construction type | 8 |
buildable | 0 |
techlevel | 99 |
proc: Tiberium Refinery
power in | 40 |
power out | 10 |
tiberium storage | 1000 |
armor | 1 |
owner | GDI + NOD |
buildlevel | 2 |
cost | 2000 |
sight | 4 |
hit points | 450 |
buildable | 1 |
techlevel | 1 |
silo: Tiberium Silo
power in | 10 |
tiberium storage | 1500 |
armor | 1 |
owner | GDI + NOD |
buildlevel | 2 |
cost | 150 |
sight | 2 |
hit points | 150 |
buildable | 1 |
techlevel | 1 |
hpad: Helipad
power in | 10 |
armor | 1 |
owner | GDI + NOD |
buildlevel | 10 |
cost | 1500 |
sight | 3 |
hit points | 400 |
construction type | 6 |
buildable | 1 |
techlevel | 6 |
hq: Communications Center
power in | 40 |
armor | 1 |
owner | GDI + NOD |
buildlevel | 3 |
cost | 1000 |
sight | 10 |
hit points | 500 |
buildable | 1 |
techlevel | 2 |
sam: SAM Site
power in | 20 |
armor | 3 |
primary weapon | 21 |
owner | NOD |
buildlevel | 5 |
cost | 750 |
sight | 3 |
hit points | 200 |
buildable | 1 |
fires twice | 1 |
techlevel | 6 |
afld: Airstrip
power in | 30 |
armor | 3 |
owner | NOD |
buildlevel | 5 |
cost | 2000 |
sight | 5 |
hit points | 500 |
construction type | 4 |
buildable | 1 |
techlevel | 2 |
nuke: Power Plant
power out | 100 |
armor | 1 |
owner | GDI + NOD |
buildlevel | 1 |
cost | 300 |
sight | 2 |
hit points | 200 |
buildable | 1 |
techlevel | 0 |
nuk2: Advanced Power Plant
power out | 200 |
armor | 1 |
owner | GDI + NOD |
buildlevel | 13 |
cost | 700 |
sight | 2 |
hit points | 300 |
buildable | 1 |
techlevel | 5 |
pyle: Barracks
power in | 20 |
armor | 1 |
owner | GDI |
buildlevel | 1 |
cost | 300 |
sight | 3 |
hit points | 400 |
construction type | 2 |
buildable | 1 |
techlevel | 0 |
hand: Hand of Nod
power in | 20 |
armor | 1 |
owner | NOD |
buildlevel | 2 |
cost | 300 |
sight | 3 |
hit points | 400 |
construction type | 2 |
buildable | 1 |
techlevel | 0 |
fix: Repair Bay
power in | 30 |
armor | 1 |
owner | GDI + NOD |
buildlevel | 8 |
cost | 1200 |
sight | 3 |
hit points | 400 |
buildable | 1 |
techlevel | 5 |
sbag: Sandbag Wall
armor | 2 |
owner | GDI + NOD |
buildlevel | 5 |
cost | 50 |
sight | 0 |
hit points | 1 |
buildable | 1 |
techlevel | 2 |
cycl: Chain Link Fence
armor | 2 |
owner | GDI + NOD |
buildlevel | 9 |
cost | 75 |
sight | 0 |
hit points | 1 |
buildable | 1 |
techlevel | 5 |
brik: Concrete Wall
buildlevel | 13 |
cost | 100 |
sight | 0 |
hit points | 1 |
vice: Viceroid
turn speed | 5 |
speed | 18 |
armor | 1 |
primary weapon | 7 |
owner | none |
buildlevel | 1 |
cost | 800 |
sight | 4 |
hit points | 150 |
buildable | 0 |
techlevel | 99 |
ftnk: Flame Tank
turn speed | 5 |
speed | 18 |
armor | 3 |
primary weapon | 6 |
owner | NOD |
buildlevel | 9 |
cost | 800 |
sight | 4 |
hit points | 300 |
buildable | 1 |
fires twice | 1 |
techlevel | 4 |
stnk: Stealth Tank
turn speed | 5 |
speed | 30 |
armor | 2 |
primary weapon | 4 |
owner | NOD |
buildlevel | 12 |
cost | 900 |
sight | 4 |
hit points | 110 |
stealth | 1 |
buildable | 1 |
fires twice | 1 |
techlevel | 5 |
ltnk: Light Tank
turn speed | 5 |
speed | 18 |
armor | 3 |
primary weapon | 9 |
owner | NOD |
buildlevel | 5 |
cost | 600 |
sight | 3 |
hit points | 300 |
buildable | 1 |
techlevel | 3 |
mtnk: Medium Tank
turn speed | 5 |
speed | 18 |
armor | 3 |
primary weapon | 10 |
owner | GDI |
buildlevel | 7 |
cost | 800 |
sight | 3 |
hit points | 400 |
buildable | 1 |
techlevel | 3 |
htnk: Mammoth Tank
turn speed | 5 |
speed | 12 |
armor | 3 |
secondary weapon | 13 |
primary weapon | 11 |
owner | GDI |
buildlevel | 13 |
cost | 1500 |
sight | 4 |
hit points | 600 |
buildable | 1 |
fires twice | 1 |
techlevel | 5 |
mhq: Mobile HQ
turn speed | 5 |
speed | 18 |
armor | 2 |
owner | GDI + NOD |
buildlevel | 99 |
cost | 600 |
sight | 5 |
hit points | 110 |
buildable | 1 |
techlevel | 99 |
lst: Hovercraft
turn speed | 127 |
speed | 30 |
armor | 2 |
owner | GDI + NOD |
buildlevel | 99 |
cost | 300 |
sight | 3 |
hit points | 400 |
buildable | 0 |
invulnerable | 1 |
techlevel | 99 |
mlrs: SSM Launcher
turn speed | 5 |
speed | 18 |
armor | 2 |
primary weapon | 22 |
owner | NOD |
buildlevel | 98 |
cost | 750 |
sight | 4 |
hit points | 120 |
buildable | 1 |
techlevel | 7 |
arty: Artillery
turn speed | 2 |
speed | 12 |
armor | 2 |
primary weapon | 15 |
owner | NOD |
buildlevel | 9 |
cost | 450 |
sight | 4 |
hit points | 75 |
buildable | 1 |
techlevel | 6 |
harv: Harvester
turn speed | 5 |
speed | 12 |
armor | 2 |
owner | GDI + NOD |
buildlevel | 7 |
cost | 1400 |
sight | 2 |
hit points | 600 |
buildable | 1 |
techlevel | 2 |
mcv: Mobile Construction Vehicle
turn speed | 5 |
speed | 12 |
armor | 2 |
owner | GDI + NOD |
buildlevel | 15 |
cost | 5000 |
sight | 2 |
hit points | 600 |
buildable | 1 |
techlevel | 7 |
jeep: Hum-vee
turn speed | 10 |
speed | 30 |
armor | 2 |
primary weapon | 16 |
owner | GDI |
buildlevel | 5 |
cost | 400 |
sight | 2 |
hit points | 150 |
buildable | 1 |
techlevel | 2 |
bggy: Nod Buggy
turn speed | 10 |
speed | 30 |
armor | 2 |
primary weapon | 16 |
owner | NOD |
buildlevel | 5 |
cost | 300 |
sight | 2 |
hit points | 140 |
buildable | 1 |
techlevel | 2 |
bike: Recon Bike
turn speed | 10 |
speed | 40 |
armor | 1 |
primary weapon | 4 |
owner | NOD |
buildlevel | 5 |
cost | 500 |
sight | 2 |
hit points | 160 |
buildable | 1 |
techlevel | 2 |
msam: Rocket Launcher
turn speed | 5 |
speed | 18 |
armor | 2 |
primary weapon | 14 |
owner | GDI + NOD |
buildlevel | 11 |
cost | 800 |
sight | 4 |
hit points | 100 |
buildable | 1 |
fires twice | 1 |
techlevel | 7 |
apc: APC
turn speed | 5 |
speed | 35 |
armor | 3 |
primary weapon | 16 |
owner | GDI + NOD |
buildlevel | 5 |
cost | 700 |
sight | 4 |
hit points | 200 |
buildable | 1 |
techlevel | 4 |
boat: Gun Boat
turn speed | 1 |
speed | 8 |
armor | 3 |
primary weapon | 17 |
owner | GDI + NOD |
buildlevel | 99 |
cost | 300 |
sight | 5 |
hit points | 700 |
buildable | 0 |
fires twice | 1 |
techlevel | 99 |
tric: Triceratops
turn speed | 5 |
speed | 8 |
armor | 3 |
primary weapon | 23 |
owner | none |
buildlevel | 99 |
cost | 0 |
sight | 5 |
hit points | 700 |
buildable | 0 |
invisible | 1 |
techlevel | 99 |
trex: Tyrannosaurus Rex
turn speed | 5 |
speed | 18 |
armor | 3 |
primary weapon | 24 |
owner | none |
buildlevel | 99 |
cost | 0 |
sight | 5 |
hit points | 750 |
buildable | 0 |
invisible | 1 |
techlevel | 99 |
rapt: Velociraptor
turn speed | 5 |
speed | 40 |
armor | 3 |
primary weapon | 24 |
owner | none |
buildlevel | 99 |
cost | 0 |
sight | 5 |
hit points | 180 |
buildable | 0 |
invisible | 1 |
techlevel | 99 |
steg: Stegasaurus
turn speed | 5 |
speed | 8 |
armor | 3 |
primary weapon | 23 |
owner | none |
buildlevel | 99 |
cost | 0 |
sight | 5 |
hit points | 600 |
buildable | 0 |
invisible | 1 |
techlevel | 99 |