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| Executable Entry Point? | Bachsau | 17:56 30-08-2004 | ||
| Re: Executable Entry Point? | Olaf van der Spek | 21:27 30-08-2004 | ||
| Re: Executable Entry Point? | Bachsau | 22:10 30-08-2004 | ||
| Re: Executable Entry Point? | Olaf van der Spek | 22:12 30-08-2004 |
> No, the copy protection is a part of RA2.exe
And game.exe checks for ra2.exe.
> Maybe, this constellation is caused by copy protection, but technicaly, the cause of the imediately exit is an default entry point in game.exe, that does not start the game. The right entry point for gamestart is manualy started by ra2.exe if the copy protection has succes.
> An so I ask again: How can I modify the default entry point of an already compiled executable??
Just find the entry point in the exe with a hex editor and change it.
Olaf van der Spek
| Re: Executable Entry Point? | Bachsau | 14:56 17-09-2004 | 6 | |
| Re: Executable Entry Point? | Olaf van der Spek | 15:56 17-09-2004 | ||
| Re: Executable Entry Point? | Bachsau | 16:50 19-09-2004 | ||
| Re: Executable Entry Point? | Olaf van der Spek | 17:15 19-09-2004 | ||
| Re: Executable Entry Point? | Bachsau | 17:58 21-09-2004 | ||
| Re: Executable Entry Point? | meselfs | 18:05 21-09-2004 |
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