Re: Why Voxels? - XCC ForumRegister | Login | Search
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Why Voxels?DMS02:17 14-11-2001
Re: Why Voxels?Pyramide02:42 16-11-2001
Re: Why Voxels?Long_Gone09:25 16-11-2001
Re: Why Voxels?Olaf van der Spek21:00 16-11-2001

> > > So I'm curious, what advantage(s) do you modders see with the voxels?

> > -You can make them even if you dont have expensive 3d programs (you just need the free voxel editor)

> you can make SHP files for free too.
> and you can onyl make voxels because someone invested time to make the voxel editor

That's the same with SHPs. Only because there's a convertor. But a convertor is indeed easier to create then an editor.

> > -have you ever counted all possible directions a vehicle can have(including a turnable turret)

> 16 is the usual amount i believe

> > or counted the number of frames of an infantry shp?

> yes, and the problem still exists. infantry are still SHPS.

Yes, but converted from 3DS.



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