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XCC Sound EditorSiberian GRemlin04:16 26-01-2005
Re: XCC Sound EditorOlaf van der Spek08:24 26-01-2005
Re: XCC Sound EditorSiberian GRemlin15:54 26-01-2005
Re: XCC Sound EditorOlaf van der Spek15:56 26-01-2005
Re: XCC Sound EditorSiberian GRemlin16:32 26-01-2005
Re: XCC Sound EditorSiberian GRemlin16:34 26-01-2005

> > > > Why do you need both RA2 and YR?

> > > I playing and moding both! Please add this function and many peoples say "Thanks, Olaf!"

> > But both games use the same directory and the same files (audio.bag/audio.idx) in that directory. So what would be the difference between those two?

> I want choice what files extracting in game dir. You can add confirm message like as "Do you want replace existing files in game dir?"

Sorry, i forget of manualy extracting from language(langmd).mix... :rolleyes:

> > > And i extracting sounds from Nox audio.idx\bag with XCC Sound Editor, if you not want adding support for Nox, please add open custom audio.idx\bag function...

> > Will do.

> > > Thanks!


Re: XCC Sound EditorBachsau03:14 31-01-20053
    Re: XCC Sound EditorBachsau03:14 31-01-2005
        Re: XCC Sound EditorOlaf van der Spek08:59 31-01-2005


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