> I know, I know....:), but it was late yesterday and the samples are still on my home system. I'll up them side by side, so you can see with your own eyes this evening...
> Do you guys want them in the original tiff format (no color changes), or will jpeg do?
PNG should be fine.
> I have the impression, from watching RA2games, that voxels have 16 rotational directions, but voxel movement is restricted to 8 facing sides.
> Can any1 confirm the 16 angle rotation?
Definately > 8 facings. Maybe even 32 judging from the smoothness of the Banshee rotation in TS.
> > To make this experiment meaningful, maybe more people should try it, and with other voxels?
> I agree.
> This is why I think it is a good idea to make this normal research into a public debate.
> It is the best way to set aside personal egos and concentrate on the real issue to solve: the RA2 normals.