| Re: replace stuctures in xcc - XCC Forum | Register | Login | Search History | Home | Messages |
| replace stuctures in xcc | Lichtkeks | 16:18 02-04-2005 | ||
| Re: replace stuctures in xcc | Olaf van der Spek | 17:26 02-04-2005 | ||
| Re: replace stuctures in xcc | Lichtkeks | 12:05 03-04-2005 | ||
| Re: replace stuctures in xcc | Olaf van der Spek | 07:35 04-04-2005 | ||
| Re: replace stuctures in xcc | Lichtkeks | 12:54 04-04-2005 | ||
| Re: replace stuctures in xcc | Olaf van der Spek | 16:39 04-04-2005 |
> > > > Yes, there is a checkbox, but i always checked the structure properties. In the game, the computer is not rebuilding it... This is the line in the script:
> > > 000=MULTI1,NUKE,256,389,0,NONE
> > There should be another section, IIRC it's [Base] where the replacable structures are stored.
> sry, the picture was wrong 
> Here is the other text:
> [BASE]
> 000=NUKE,100664576
> is something wrong with it?
Doesn't look wrong to me.
Olaf van der Spek
| Re: replace stuctures in xcc | Lichtkeks | 16:55 04-04-2005 | 12 | |
| Re: replace stuctures in xcc | Bachsau | 18:38 04-04-2005 | ||
| Re: replace stuctures in xcc | Lichtkeks | 18:53 04-04-2005 | ||
| Re: replace stuctures in xcc | Olaf van der Spek | 22:25 04-04-2005 | ||
| Re: replace stuctures in xcc | Lichtkeks | 11:46 05-04-2005 | ||
| Re: replace stuctures in xcc | Olaf van der Spek | 16:31 05-04-2005 | ||
| Re: replace stuctures in xcc | Lichtkeks | 18:53 05-04-2005 | ||
| Re: replace stuctures in xcc | Bachsau | 22:21 13-04-2005 | ||
| Re: replace stuctures in xcc | Olaf van der Spek | 06:35 14-04-2005 | ||
| Re: replace stuctures in xcc | Lichtkeks | 16:10 15-04-2005 | ||
| Re: replace stuctures in xcc | Lichtkeks | 16:32 15-04-2005 | ||
| Re: replace stuctures in xcc | Olaf van der Spek | 20:21 15-04-2005 |
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