Re: Troop-Animations in TD & RA1 - XCC ForumRegister | Login | Search
History | Home | Messages

Troop-Animations in TD & RA1weyoun_9th15:19 24-03-2006
Re: Troop-Animations in TD & RA1Olaf van der Spek16:33 24-03-2006
Re: Troop-Animations in TD & RA1weyoun_9th22:45 29-03-2006
Re: Troop-Animations in TD & RA1Olaf van der Spek00:25 30-03-2006
Re: Troop-Animations in TD & RA1weyoun_9th08:33 30-03-2006

> > > > Hi, do you know what the name of the minigunner, grenadier and Rak-Zero files? I wanted to exchange them for the original ones (I have the german/censored versions).

> > > e1.shp and e2.shp for the first two I think. Use XCC Mixer to see for yourself.

> > > > Thx weyoun_9th

> > Thx Olaf!
> > I want to replace e1.shp with the english one. But if I start c&c it says: Out of memory.
> > When I replace the whole conquer.mix file it works like it shoulds.
> > Do you know what c&c checks for?

> Nope.

Hmm, I think "conquer.mix" can be replaced cause there are no differencies than the blood of the troops. But in "sounds.mix" there are just a few .auds that have to be changed. Perhaps "local mix database.dat" is not accepted. Or in the header of the mix file somewhere the filesize is stored!?



Home | Post | Users | Messages