WOL / XWIS RA2/YR Protocol Question | Somebody | 04:21 29-05-2006 | | |
I was wondering if you could detail how the server replies to the client (in this case, RA2)'s requests for JOINGAME and for GAMEOPT.
In particular, I'm developing my own server (for the fun of it), but seem to be stuck. 10% of the time I can get to the game hosting screen, and 90% of the time RA2 claims that i've left the channel, but i'm in a 'pre-host' sort of area.
Do you have any hints or tips you could give me to check?
Heres a log of a failed hosting attempt, though it seems to have no difference from a working hosting attempt, recorded while hosting a game on XWIS. Thus, i'm stuck 
Thanks for any help you can give.
raw.in : PART #Lob_41_0
raw.out : :Somebody!u@h PART #Lob_41_0
raw.in : JOINGAME #Somebody's_game 1 7 41 3 1 0 0
raw.out : :Somebody!u@h JOINGAME 1 7 41 1 0 1111111111 0 :#Somebody's_game
raw.out : : 332 u #Somebody's_game :
raw.out : : 353 u = #Somebody's_game :@Somebody,0,1111111111
raw.out : : 366 u #Somebody's_game :
raw.in : TOPIC #Somebody's_game :g17O25,2097731398,0,0,0,XMP29U2.MAP
raw.in : TOPIC #Somebody's_game :g17O25,2097731398,0,0,0,XMP29U2.MAP
raw.in : GAMEOPT #Somebody's_game :491353484,1,1,10000,10,1,0,1,1,0,1,0,Ô€ ƒÐŒ€€‚à† ˜€í€¼ƒ€„€”€ä€È‚€€,2,1,83573,XMP29U2.MAP,QaYxylVjm5IIPkbgtVUK9IscPYE=:Somebody,9,2,-2,-2,200a8c0,1,0:@:0,-1,-1,-2,-2,0,-1,-1,-2,-2,0,-1,-1,-2,-2,2,-1,-1,-2,3,0,-1,-1,-2,3,0,-1,-1,-2,3,0,-1,-1,-2,-2,0,-1,-1,-2,-2,
raw.out : :Somebody!u@h GAMEOPT #Somebody's_game :491353484,1,1,10000,10,1,0,1,1,0,1,0,Ô€ ƒÐŒ€€‚à† ˜€í€¼ƒ€„€”€ä€È‚€€,2,1,83573,XMP29U2.MAP,QaYxylVjm5IIPkbgtVUK9IscPYE=:Somebody,9,2,-2,-2,200a8c0,1,0:@:0,-1,-1,-2,-2,0,-1,-1,-2,-2,0,-1,-1,-2,-2,2,-1,-1,-2,3,0,-1,-1,-2,3,0,-1,-1,-2,3,0,-1,-1,-2,-2,0,-1,-1,-2,-2,
raw.in : TOPIC #Somebody's_game :g17O25,2097731398,0,0,0,XMP29U2.MAP
raw.in : GAMEOPT Somebody :R9,2,-2,-2,200a8c0,1,61d
raw.out : :Somebody!u@h GAMEOPT Somebody :R9,2,-2,-2,200a8c0,1,61d
raw.in : PRIVMSG #Somebody's_game :failed
raw.in : PART #Somebody's_game