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The forgotten Westwood Online game?ABF07:27 21-06-2006
Re: The forgotten Westwood Online game?Olaf van der Spek10:01 21-06-2006
Re: The forgotten Westwood Online game?ABF07:49 28-06-2006

> > Recoil... tank shooter, by Zipper (published by Westwood)... fun game back when it came out. Used Westwood Online. And it does run on this thing, though it isn't mentioned anywhere on this site as far as I could find and its chat channel in WOL/XCC is misnamed (like it says "D2k: 2, RA1: 3, 17: 1, WC: 1" or something... the others are obvious, but "17" is Recoil...), and I doubt anyone has actually tried to play it in years, but it DOES work. :)

> I've never heard of that game. Is there any info available about it?

It's a third-person (or first perhaps, but mostly third person) shooter where you drive a tank... a very fast tank that can circle-strafe and stuff. :) (fire backward with the mouse-controlled turret (and camera) while driving forwards, etc... fun stuff!) There's a pretty nice variety of weapons too, with 18 various guns, rockets, mines, missiles, etc... It was a short game, and simple in gameplay, but the levels were interesting and more open than levels in most action games like this (you could wander around and do the objectives out of order and stuff), and I at least really enjoyed it... but it dropped out of sight quickly and never had many people playing it on WOL. That the demo is offline-only and only the full version supports online play probably didn't help either... and nor does that on some modern PCs I've ran into major problems getting it to run properly (but then on others it runs fine, no idea why)... but it was fun at the time (when it came out in '99) and I don't know of many other fast-paced tank action games like it, even now.

It was a short game, with just six 'campaigns' (levels -- the demo includes the full first campaign, which was pretty generous...), but fun enough that I didn't care... and each level had a multiplayer map based on its environment (beach, city, arctic, base with teleporters, etc). Pretty good level design, I always thought, for both the single and multiplayer maps...

Completely different from most of the WOL stuff, of course, and nowhere near as complex, but fun in its own right... and, though no one uses it (and even if they tried who knows how many have PCs that properly run the game), XCC still hosts its online play.

Zipper, of course, also made MechWarrior III and the PC Crimson Skies game before becoming part of Sony and making only endless boring SOCOM sequels.

(reviews - more info)
http://www.gamerankings.com/htmlpages2/198437.asp



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