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| XCC Player 1.08 crashes after copying multi.mix | BadarZ | 13:39 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | Olaf van der Spek | 15:04 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | BadarZ | 15:06 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | Olaf van der Spek | 15:07 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | BadarZ | 15:54 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | Olaf van der Spek | 16:24 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | BadarZ | 23:17 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | BadarZ | 23:24 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | Olaf van der Spek | 23:33 04-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | BadarZ | 00:30 05-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | BadarZ | 02:29 12-08-2008 | ||
| Re: XCC Player 1.08 crashes after copying multi | Olaf van der Spek | 11:08 12-08-2008 |
> > > Ah, good catch. Now I can reproduce the crash. I'll fix it.
> > > It can't read terrain from random maps anyway.
> > Oh it can't read random terrain? Didn't know that.
> Hi Olaf,
> Another question on XGS.. why are the replay files overwritten with each game? (I play network with the same group of friends each time)
Ah, that's why there were so many players in the replay.
Online, the game ID is used as part of the filename. Offline, the ID is always 0.
> So to prevent the replays from being overwritten I have to keep moving/renaming the replay files..
Olaf van der Spek
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