alright, I'll look into those, thanks
but I'm making my own graphics engine, so I can't use sdl :)
I'll take a loot at bc55
> > bah, don't really feel like converting to DJGPP, I've already got it all running with tcpp ;/
> > tcpp 3 is a free download now, off their site (don't know address off the top of my head?)
> I recommend you get bc55, it compiles for win32 which is much easier for you, but has the same 'feel'. You can get it for free from the borland site.
> and as for graphics, you should look at a thing called 'SDL'.
> There is a bit telling you how to use it with bc55 at http://www.libsdl.org/faq/FAQ-Win32.html#WIN32_4
> The main sdl page is at http://www.libsdl.org
> Of course you can use SDL with almost any c or c++ compiler on almost any platform..
> Incidently, I have bc55, so might be able to help with debugging it if you use bc55. I also play with gcc, but not djgpp
> > > > Hey
> > > > I'm working on coding double buffering for SVGA. I can get it working fine with VGA, but all sorts of problems come up with SVGA buffers (i.e. tiling a small portion of the buffer to vga.) I'm using farmalloc etc., if anyone would like to help I can email you or icq or something you the file (requires a non-protected mode dos compiler, like turbo c++ 3+)
> > > > thanks :)
> > > why don't you use DJGPP like me? i haven't done double buffering yet though. i could try it if you like and if i get it to work then i'll tell you everything you need to know to do it yourself with DJGPP.