Re: Adding new voices - XCC ForumRegister | Login | Search
History | Home | Messages

Adding new voicesNet-Viper X15:32 23-01-2002
Re: Adding new voicesGotrek08:15 24-01-2002
Re: Adding new voicesOlaf van der Spek21:09 24-01-2002
Re: Adding new voicesGotrek09:15 25-01-2002

> > > Hello, I was wondering if anyone could help me add new voices to the units in Red Alert 2. I have extracted the audio.bag and audio.idx files with the sound editor, and have made my own .wav file voices. The question is, how do I add them to the audio.bag file?? I tried the "drag and drop" method, but it didnt seem to work, any help would be most appreciated. Thanks.

> > Here's what I posted for someone else a couple weeks back:
> > (if you haven't got Yuri's Revenge, just ignore the md bits eg soundmd.ini)
> > =============================
> > Quick walkthru of process:
> > Open XCC Mixer
> > Restore Window (So it isn't maximised)

> You can drag, alt-tab and drop.

that might confuse some ppl.

> > Goto Launch=>XCC Sound Editor
> > Open folder containing wave sounds (eg yes.wav & OK.wav)
> > Drag the two WAV files from the folder into the Sound Editor Window
> > Click OK (or close or whatever)

> Close is probably cancel, which won't save the changes.

I didn't have the program running at the time of typing, so I couldn't remember whether there was an OK button, or whether it said something else similar (some programs have OK, some have Save, some have Close. I didn't actually mean the top-right x button)
Now I've checked, and there is an OK button. So I shan't be telling anyone else (or close or whatever) anymore. :-)


> > Close XCC (no longer needed)
> > Open soundmd.ini
> > Goto the last number before 999=NoCanDo under [SoundList]
> > Make a new entry using the next number in sequence
> > eg 854=UnitSelect
> > Below the debug section (1001 to 1017) make a new sound entry
> > [UnitSelect]
> > Sounds=Yes OK
> > Control= random
> > Volume=80
> > Save and Close Soundmd.ini
> > Open rulesmd.ini
> > Goto new unit
> > Enter line VoiceSelect=UnitSelect (replacing any existing VoiceSelect line)
> > Save and Close rulesmd.ini
> > Run game, build and select unit
> > Sit back, blissful in the knowledge of a job well done!
> > =============================



Home | Post | Users | Messages