> i have a few ideas for a new voxel editor, only i'm no good at programming so i was hoping someone out there could give it a go. it would be very cool to have a voxel browser, like the browser for psp, so u can have a look at a thumbnail of all the voxels in your directory. second idea would be to work on the resize option in the current release of the section editor, as it only doubles or halves the size of the voxel. this could be changes to resize to whatever size you require. Also, a random pattern tool could be incremented, where the user selects a handful of colours he would like the shell of the voxel to be, so it looks more like the voxel patterns used on the hover mlrs.
ColdShine on the official WW final alert board looks like he's going to make a new editor himself after finding the current editors don't provide the functionality he wants. I got the HVAedit source code from DMZ to pass onto him since it contains code for handling and viewing both voxels and hva files.