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Voxel Resizing within XCCFireStorm01:22 19-02-2002
Re: Voxel Resizing within XCCOlaf van der Spek21:58 19-02-2002
Re: Voxel Resizing within XCCFireStorm02:14 20-02-2002
Re: Voxel Resizing within XCCFireStorm02:19 20-02-2002
Re: Voxel Resizing within XCCKoen van de Sande05:37 20-02-2002
Re: Voxel Resizing within XCCFireStorm05:59 20-02-2002
Re: Voxel Resizing within XCCOlaf van der Spek17:54 20-02-2002

> > You're right, the voxel editor only allows resizing by 2x,3x,4x, etc - because of a simple reason: if you resize by these sizes, there is no need to interpolate/merge voxels, as would be needed for resizing by for example 1.5 (the 'between' voxels should somehow be calculated, and this gives bad results unless it's written very well).

> Olaf said it would be possible...dunno if he meant 2x,3x,4x resizing though.

I didn't think about the problems of other ratios yet, but it's still better to add that feature to the VXL Editor.

> But if resizing to the size we wanted is possible then it would be kewl, converting a vxl to pcx only allows us to resize the width and length but not height of the vxl...and that would results loss of normals too...

You could change the number of PCXs to change the height.



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