> > > > > > Hi Olaf, I was wondering if you know a game called Metal Fatigue, and if you would be willing to program a map editor for the game. If you don't know the gamE, GOTO
> > > > > > www.metalfatigue.net or .org for the demo,
> > > > > I can't even download the demo without an account. I had to search for a mirror.
> > > > > I'll be looking at the demo.
> > > > Olaf did you make a map editor for the C&C games?
> > > Yes, XCC Editor for TD.
> > > > anyway. if the maps in Metal Fatigue are a uniformly spaced grid of heightpoints then it may be easy to make a converter of bitmap images to maps for this game. one greyscale image can mean the altitude of the points and another color bitmap could determine what areas are grass or sand or rocks etc. another color bitmap could determine what entities go on what tiles. of course then the placement will not be pixel perfect but will be snapped to grid sort of.
> > > > > > so you can get some of the existing maps for the code and stuff. There are sooooo many people that want a map editor for this game, me included. If you could program even just and editor to change properties of existing maps, it would be great. Though a terrian editor would be better. Please consider this. Thankyou for your time. Oh yeah, XCC Mixer and Utilities are the most usefull things i have gotten so far for red alert 2 and all the command and conquer games.
> > > > > > Thanks.
> > I think you should make a map editor for emperor and other games. The TD editor was really good.
> i thought people were already making maps for Emperor Battle For Dune. the maps format for that game is quite complex. there are sections that break away from the normal grid of heightpoints. I think that game has probably the best terrain that i've ever seen in a game though.
Problem: The official map editor for emperor released by westwood is really hard to use. I have the game and the editor. If you mess up once you have to manually fix it. no undo redo feature, no manual. If Olaf mad a map editor, sure it might take long but it we surely be easier to use.