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Suggestions for XMC/LCannisRabidus04:56 27-07-2002
Re: Suggestions for XMC/LOlaf van der Spek17:08 27-07-2002

> Some ideas:

> *The "manual" button should open more file types, like .DOC.

It does (IIRC), just name it index.doc.

> *Also the specified name of the manual's temporary folder should be separate from the name of the mod that appears in the launcher title bar. (CannisRules: Balance of Power kills the manual, since can't have ":" in a folder/filename. No biggie but this drove me absolutely crazy for a half hour)

Good one.

> *The "launcher" section should accept the option for a custom program icon. Nice for the user who maintains a number of XMC/L-launched mods, and nice for the modder with an ego ;)

I know, but that's too hard to add. You can use resource hacker to change the icon of XML.

> *Button locations should be map-able.

Too hard too.

> *If RA2/YR should crash, it would be nice if the launcher didn't go away too. Then the 'fail to delete the mod files when the game crashes' problem could possibly be avoided.

In what way does XML go away? It should react the same as if the game exits.


Re: Suggestions for XMC/LDeeZire02:18 29-07-20022
    Re: Suggestions for XMC/LOlaf van der Spek02:34 29-07-2002


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