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C&C Generals-]UTC-08:03 11-01-2003
Re: C&C GeneralsKoen van de Sande06:02 13-01-2003
Re: C&C GeneralsOlaf van der Spek18:05 13-01-2003
Re: C&C GeneralsKoen van de Sande05:53 14-01-2003
Re: C&C GeneralsOlaf van der Spek06:50 14-01-2003
Re: C&C GeneralsKoen van de Sande07:10 14-01-2003
Re: C&C GeneralsOlaf van der Spek17:32 14-01-2003
Re: C&C GeneralsKoen van de Sande22:54 14-01-2003

> > > > > > > Hi
> > > > > > > First: Great work with XCC.
> > > > > > > Then:
> > > > > > > C&C Generals will use .big formats for its files.
> > > > > > > I've found many games with this formats (Atlantis from Cryo or Homeworld).
> > > > > > > Now, i have a .big file from C&C Generals but the big. editors from other games not work.
> > > > > > > I've heard of a person called Scorpian (like that) who has broken it, but he doesn't want to make an editor.
> > > > > > That would be Scorpio9a. The format is quite simple, compared to RAMIX. Or so he claims. I'm not in the beta ;)

> > > > > It's extremely simple. And XCC Universal Container Reader can read it.
> > > > We'll probably see this new utility in a few weeks then? :D

> > > It has been available for weeks already. You can access it via Top Navigation.

> > That's a good place to hide it. I didn't see a news post about it, and it's not on the utilities page.

> Generals isn't out yet, so I didn't see a reason to announce XUCR.

You can announce it reads the EA Soccer 2003 file format (which happens to be the same as the Generals one :D)


Re: C&C GeneralsOlaf van der Spek04:44 15-01-20033
    Re: C&C GeneralsKoen van de Sande03:43 16-01-2003
        Re: C&C GeneralsOlaf van der Spek04:17 16-01-2003


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