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CloakStopGotrek08:05 22-01-2003
Re: CloakStopDeeZire10:38 22-01-2003
Re: CloakStopGotrek03:41 23-01-2003

> Dont think CloakStop ever worked properly, even in TS :(

> Code seems disabled for the Amphib logic, possibly due to the fact that infantry were made amphibious (eg SEAL, Tanya), but worth it to keep trying, I think its related to Locomotor= and MovementZone= to trigger the VXL.

> In TS, MovementZone=AmphibiousCrusher triggered the logic, and the unit HAD to be called APC and HAD to use APC.VXL and APCW.VXL. Try along similar lines, see if you come up with anything. Also, the (unused) CanBeach= tag in RA2/YR might have something to do with it.

oh yes, I'd forgotten about the infantry swimmers. I'll have a look at them in the rules. Thanks for the info!



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