New building in ra2 - XCC ForumRegister | Login | Search
History | Home | Messages

New building in ra2tacojons02:42 17-02-2003

Im trying to add a new type of turret but the animations is divided into two parts. One is the vxl and hva for the turret's top and the other is the .shp buildup animations and the base of the turret. I know if I put the vxl and hva in the expand##.mix file it works but can i put the other animation into the ecache##.mix or do i have to extract the generic.mix file and put the animations in there?


Re: New building in ra2meselfs06:54 17-02-2003
Re: New building in ra2Olaf van der Spek17:03 17-02-2003


Home | Post | Users | Messages