> > > Render at 3 times normal size and AA off
> > > Batch convert with JIR to fix shadows and make 8 bit pcx all with the pallete I need.
> > Wouldn't you still need JIR to 'fix shadows' when I added support for additional input formats to Mixer?
> That first shadow fix is because it's impossible to render the exact color of the shadow. Instead I render a color that isn't on unittem, then convert to shadow color.
> The added input would be nice because then all you'd have to do is change the color of the shadows, then convert, unless tgas can also have palletes. Plus, it's a faster to convert 100 tgas instead of 100 bmps to pcxs.
But can't you convert all images to a single palet in the same step as the first shadow fix?
> Can tga's use palletes, and if so, would the mixer accept only those?
Hmm, nope, that format requires 24-bit color depth.
> > > Convert to shp with Mixer.
> > > Resize with Mixer to 1/3.
> > > Copy shp as pcx.
> > > Run JIR again, this time to fix the shadow problem cause by Mixer resize.
> This is the step that I'm mostly concerned with.
> > > Convert back to shp with Mixer.
Olaf van der Spek
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