> Because for a total conversion for example, where I want to create a completly new file.
For a total conversion you'd start with the existing audio.bag too.
> And If I or someone creates a Mod, in most cases he wants to copy It in a new location and Mod it there, so that he can play the original game anyway, while he's developing the mod.
Most of the time, the modder would want to check whether the new sounds work, so it should be in the default location anyway.
> And I'm sure, adding such an option to XCC Mixer is not realy difficult or hard work 
Olaf van der Spek

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