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| How to make transparency when PCX -> SHP ? | Bachsau | 15:54 22-09-2004 | ||
| Re: How to make transparency when PCX -> SHP ? | Olaf van der Spek | 19:08 22-09-2004 | ||
| Re: How to make transparency when PCX -> SHP ? | meselfs | 20:43 22-09-2004 | ||
| Re: How to make transparency when PCX -> SHP ? | Olaf van der Spek | 20:53 22-09-2004 | ||
| Re: How to make transparency when PCX -> SHP ? | meselfs | 23:48 22-09-2004 |
> > > > How can I set, what Parts should be transparent, when converting from PCX to SHP?
> > > Color 0 is transparent.
> > > > PS: Would be nice If I could extract and convert things directly from mix to mix in right+left pane,
> > > From MIX to MIX is rarely needed.
> > > > and movee ore copy things directly from mix to mix or from folder to mix in left+right panes. Also would be nice I I could use any .pal file on the harddrive, without having it in game path.
> > > True.
> > Maybe you should just make a file manager
.
> > I'm not sarcastic there, some people really love your simple FEs.
> FE?
Front end, interface, UI...
meselfs himself!
| Re: How to make transparency when PCX -> SHP ? | Olaf van der Spek | 07:42 23-09-2004 | 6 | |
| Re: How to make transparency when PCX -> SHP ? | Bachsau | 13:36 23-09-2004 | ||
| Re: How to make transparency when PCX -> SHP ? | Olaf van der Spek | 13:52 23-09-2004 | ||
| Re: How to make transparency when PCX -> SHP ? | Bachsau | 11:08 27-09-2004 | ||
| Re: How to make transparency when PCX -> SHP ? | Olaf van der Spek | 12:43 27-09-2004 | ||
| Re: How to make transparency when PCX -> SHP ? | meselfs | 19:19 23-09-2004 |
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