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3d studio maxReaprZero11:59 01-11-2001
Re: 3d studio maxReaprZero23:48 01-11-2001

Would their be a simpler format to use, like the format Milkshape uses or something? Since I'm not sure how long I'm going to have to work on the importing function of the project, as we have to have this done by around march or april and we still have a lot of work to do..

> hmm
> I'm working on programming a 3D graphics library in C++ without using any graphics libraries (just headers like stdio, stdlib, dos, etc.)

> We're getting to the point that we'd like to be able to import 3DSMax models (I'm doing this with someone else at school.) Is this the file type that would be best to have for importing? Would there be a better, more simple 3D file format that we could support instead? And how hard is it to import/read/draw all the triangles, etc. etc. once we have all the graphics functions in there from a 3DSMax file? Thanks :)


Re: 3d studio maxwill18:32 05-11-2001


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