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3d studio maxReaprZero11:59 01-11-2001

hmm
I'm working on programming a 3D graphics library in C++ without using any graphics libraries (just headers like stdio, stdlib, dos, etc.)

We're getting to the point that we'd like to be able to import 3DSMax models (I'm doing this with someone else at school.) Is this the file type that would be best to have for importing? Would there be a better, more simple 3D file format that we could support instead? And how hard is it to import/read/draw all the triangles, etc. etc. once we have all the graphics functions in there from a 3DSMax file? Thanks :)


Re: 3d studio maxwill16:38 01-11-200119
    Re: 3d studio maxOlaf van der Spek16:57 01-11-2001
        Re: 3d studio maxwill19:09 01-11-2001
            Re: 3d studio maxOlaf van der Spek19:10 01-11-2001
                Re: 3d studio maxwill21:22 01-11-2001
                    Re: 3d studio maxOlaf van der Spek23:16 01-11-2001
                        Re: 3d studio maxwill18:30 05-11-2001
    Re: 3d studio maxViPr18:20 01-11-2001
        Re: 3d studio maxwill18:46 01-11-2001
            Re: 3d studio maxViPr23:43 01-11-2001
                Re: 3d studio maxwill18:26 05-11-2001
                    Re: 3d studio maxViPr19:30 05-11-2001
                        Re: 3d studio maxwill22:00 05-11-2001
                            Re: 3d studio maxViPr22:59 05-11-2001
                                Re: 3d studio maxwill00:45 06-11-2001
                                    Re: 3d studio maxViPr10:14 06-11-2001
                        Re: 3d studio maxYamada23:16 18-06-2006
                            babycry10@hotmail.comYamada23:19 18-06-2006
            Re: 3d studio maxReaprZero23:45 01-11-2001
Re: 3d studio maxflyby20:10 01-11-2001
Re: 3d studio maxReaprZero23:48 01-11-20012
    Re: 3d studio maxwill18:32 05-11-2001


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