> > > Will, now that you are back can you check your program? it seems, from what i gather of people talking, that 2 axis are flipped so that left and right are reversed and forward and backward are reversed, in other words 180 degree rotation.
> > well I can quite believe that. As it is something that flyby and others have taken into account when editing their .normals files, I see no reason to change it if people can work with it. And as for your app, you can use whatever coordinate system you want, and convert as necessary :p
> let me get this straight. You rotated the axis so now flyby and others have to constantly keep writing left when they mean right and back when they mean front etc? what is this project about? Are you guys trying to decrypt or encrypt the normals?
<pissed off rant>
it is really not fair of us is it? Not to want to change 1000 lines of code that is based upon the assumption that right=left. What really isn't fair is that it confuses people who want to read the .normals file instead of just use it. What really isn't fair is that only the very very clever could possibly understand this encryption system we deliberately created to confuse certain *other* programmers who are making convertors that aren't *open source*. Of course, that doesn't apply to you, I mean, right=left is an easy concept for you to grasp isn't it?
</pissed off rant>