> > > > > > > > Can anyone give me some help with the vxlutil program? i used it to combine voxels into a multisection voxel, but when i try to animate it in the hva editor, it won't do anything, i can't even reposition the different sections around on the screen, they just stay where they are. Anyone know why this is? and how to get round it?
> > > > > > > Can you see all the sections
> > > > > > yeah, but they're all overlapped and i can't move any of them around
> > > > > You have to select the section in the list (see link to guide) before you can move it. Then you have to select move (button in bar)....
> > > > > http://abscnc.sf.net/haydn/hva_editor_guide.jpg
> > > > > sorry if that's teaching you to suck eggs.....
> > > > yeah, i know all this, still doesn't seem to want to work, any other suggestions?
> > > What program(s) did you use to make the seperate voxels? One of the voxel making programs (most likely XCC mixer from my own experiences) doesn't save voxels correctly for animation using hvas. DMZ knows what the problem is and I've asked him to make a small autopatcher to fix the problem wherever it occurs.
> > Is DMZ still visiting this forum?
No, but I contacted him using his e-mail address..he does still frequent alt.games.redalert2 with the rest of the AA. I've got the HVAedit sourcecode from him too to pass on to coldshine on the official FA2 message board.
> i doubt, havent heard of him for a long time
> but the HVA editor, it shouldnt act this way, try some other vxl first and see if it works, if not, uninstall/delete it and download and install again
Its not the HVAeditor like I said, I had the problem with a voxel I made using XCC mixer when I tried to use it as part of a multisection voxel. HVAedit uses some values in the voxel tailer that XCC doesn't create properly (since they aren't needed by RA2 either just for single section units or at all, but the HVA editor needs them). DMZ knows what the problem is and fixed the voxel in question for me (which was actually made for someone else...I just did the HVA animation).