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Vxl Editor Sourcebonesnapper00:39 11-02-2002
Re: Vxl Editor SourceKoen van de Sande04:01 11-02-2002
Re: Vxl Editor SourceWill18:00 11-02-2002
Re: Vxl Editor SourceGodwin19:42 11-02-2002
Re: Vxl Editor SourceWill20:22 11-02-2002
Re: Vxl Editor SourceBlade03:56 12-02-2002
Re: Vxl Editor Sourcebonesnapper04:29 12-02-2002

> > > i dont remember brainstorming....
> > > and u based it upon the SHP editor's layout/interface, i still prefer the first

> > you don't remember all the complaints about no zooming, all windows being the same size, all the problems with really big voxels going off the screen?

> Just out of interest, why did you not take up DMZ's offer of his voxel handling libraries that handle making the files, editing the files and viewing the files? The HVAeditors viewer is easily the best voxel viewer available and HVAedit itself contains the full library. I seem to recall him offering them. I have his source code that he sent me to pass on to someone on the WW boards who was looking into writing a new voxel editor.

if he's working for WW why does he need to make a voxel editor? surely they have an adequate editor they use in the design of the RA2 and tib sun games?


Re: Vxl Editor SourceBlade07:45 12-02-2002


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