Re: super weapons - XCC ForumRegister | Login | Search
History | Home | Messages

super weaponsPseudokrow06:05 01-04-2002
Re: super weaponsGotrek06:42 01-04-2002
Re: super weaponsPseudokrow05:32 02-04-2002
Re: super weaponsGotrek07:34 02-04-2002

> :confused: there has to be some way. the cruise missile i could always add a missile launcher unit with one ammo. it wouldn't be as good, but it's something.

Yes you could simply create a very destructive weapon and give it to a unit. But this wouldn't make it a "Superweapon", merely a very powerful one.


The Ion Cannon would be easy to do, but I think you could only replace the GDI one, not create a second one. It depends on a few things which I cannot check right now as the game isn't installed on my PC.


> > > how can i add super weapons to the game? i've been trying to add the following things:

> > > (*) Heaven's Eye Cannon: Nod's Ion cannon, with a red tint, not blue like gdi
> > > (*) Power Backup: you'll be able to build a backup battery for your base, and it'll charge. like the firestorm defense, it will slowly lose power, you can activate it when an enemy destroys your power plants, and it'll power your base for about 2 minutes.
> > > (*) Cruise Missile: 1234
> > > (*) Meteor Strike: GDI will be able to call in a meteor shower from orbit
> > > (*) i'll reply if i think up any new ones

> > You can't create new superweapons. Only edit some parts of the existing ones.



Home | Post | Users | Messages