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infantrytacojons03:59 28-04-2002
Re: infantryOlaf van der Spek04:08 28-04-2002
Re: infantrytacojons04:10 28-04-2002
Re: infantryGotrek07:00 28-04-2002
Re: infantrytacojons07:05 28-04-2002
Re: infantryGotrek00:02 29-04-2002
Re: infantrytacojons00:25 29-04-2002

> > > > > > My new infantry units are showing up invisible. I want one to look like an engineer, another a spy, and the last one a rocketeer but they so up invisible does any know how fix this problem without using Image=?

> > > > > What's wrong with Image=?
> > > > > What exactly did you do?


> > > > If i use Image= then my new icons wont work and they will use the icon of the image im using e.g. Image=SPY then the infantry will use the default spy icon

> > > well then, extract the SHPs for the infantry you want to use, and rename them as your new units. Them stick them in an expand99.mix file, or whatever it's called.

> > Where do i find that

> You have to create the mix file yourself. Use XCC Mix Editor.
> But try what Olaf said first, and use image= in art.ini, not in rules.ini

What do I all need in the expandxx.mix file to work?


Re: infantryGotrek06:28 30-04-20023
    Re: infantrytacojons10:28 01-05-2002
        Re: infantryVlad0608:31 08-05-2002


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