> > anyway. what would people need to create dll files? and WeeRaby2k do you have such tools?
> I assume they'd need a compiler.
yeah but be more specific. what compilers and what versions? it's quite unlikely that any 3d artists will have a compiler isn't it? damn. i'd better make sure my procedural is really good then. ok but if people start playing with the ini file for the procedural and notice that in later versions of 3ds2vxl that the same ini doesn't produce the same results don't get mad coz i'm gonna keep working on the function until it's really versatile. it'll probably be slower coz of that also. ok?