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fyi, those .shp files...djpyre23:23 27-06-2002
Re: fyi, those .shp files...Olaf van der Spek02:16 28-06-2002
Re: fyi, those .shp files...Blade02:44 28-06-2002
Re: fyi, those .shp files...djpyre20:37 28-06-2002
Re: fyi, those .shp files...djpyre00:10 29-06-2002

> OK, I'm awake now, I see what you're saying...
> That sounds like a solution.
> Let's say we try that.
Well it worked, FA2 even displayed the new data (nice), it doesn't interupt the original theater with certain guidelines (just like you said) and best of all IT WAS SO MUCH EASIER THAN I THOUGHT!! much good person you are! thanks for showing me that, once again, I AM AN IDIOT - I overlook any and all simple solutions.
And as for those tidbits on the tmp editor, I see what you mean. The properties of the Y extra data have to be a negative number to acomplish cliff pices, and the data is minus in the oficial stuff, but the tmp editor insists i enter an integer... last i checked, -45 is not an integer by anyone's definition (did i miss that day at school?)


Re: fyi, those .shp files...Olaf van der Spek01:03 29-06-20022
    Re: fyi, those .shp files...djpyre02:00 29-06-2002


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