> > > > > It seems that the VPL files in TS and RA2 are used to make the normals work on voxels. If so then is it possible to create a VPL editor?
> > > > > Sorry about my bad english.
> > > > what's this? somebody found a file that unscrambles the normals?!
> > > I think it's a palet, but not a regular one with 256 entries.
> > Yes. It isn't a usual palet (if it is a palet) and it probably doesn't contain colors. It seems that it's used to switch the colors that are in the unit palets (unittem, unitsno, etc.). It may also change brightness of colors.
> > And does anyone knows how many different directions (facings) a voxel can have? Probably more then 8.
> i think there is 24 compass directions and then some tilting orientations but i don't know how many.
If you look at a voxel using XCC Mixer you'll see there are 64 different parts to each one