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[Digest] calculating, duhDaniel09:24 02-08-2002
Re: [Digest] calculating, duhGotrek04:53 05-08-2002
Re: [Digest] calculating, duhBlade05:23 06-08-2002

> > Anyone knows the algo that [Digest] section in the maps is calculated? If there is any difference between the games, I'd like to know the algo for Red Alert 1. Nurple maps won't work on 4PLayer server and they are always resent. [Digest] is a checksum for the map that is generated by ra map editor, but many maps contain structures/units and something like ore value which changes the checksum and makes RA crash with old digest.

> > Any ideas, please contact me.

> > Daniel.
> > msn: TByte_MSN@ntlworld.com

> I always just deleted the [digest] section for RA1 maps, and the map worked fine.

The RA1 4 player (v3.x) server???? Is that thing still running?



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