Re: Templates numbers in RedAlert - XCC Forum | Register | Login | Search History | Home | Messages |
Templates numbers in RedAlert | timjoh | 22:35 13-10-2001 | ||
Re: Templates numbers in RedAlert | Olaf van der Spek | 02:08 14-10-2001 |
> Hi,
> does anyony know which templatenumbers in the map for RedAlert(1) corespond to which template files?
> eg. 0x0000 is clear1, 0x0001 is w1...
I know there's a list for C&C of this. I think there's one for RA too, but I've never seen it myself.
Do you need this for RA support in an editor or in a game?
Re: Templates numbers in RedAlert | timjoh | 10:15 14-10-2001 | 2 | |
Re: Templates numbers in RedAlert | Olaf van der Spek | 02:31 16-10-2001 |
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