> Hmm just did a little test. I replaced a .tga file for one of the maps with another one i made myself.
> The preview picture is taken from the .tga file itself (and thus wrong) but the player locations + supply stashes/oil derricks are taken from the .map file itself. Hmm, makes me even more curious as to how generals is using those files.
> Olaf, could you check if the map uses the big compression for me ? or point me to your big extraction routines ?
BIG code can be found in the CVS tree on the SourceForge site in /misc/xcc/big*.
Olaf van der Spek
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