Re: flag - XCC Forum | Register | Login | Search History | Home | Messages |
flag | AaAp | 14:56 01-08-2003 | ||
Re: flag | meselfs | 19:36 01-08-2003 | ||
Re: flag | AaAp | 11:25 02-08-2003 |
> Flags must be pcx format and, unusually, go in expand##.mix.
> Do not mess with the mix files that the game already has.
Okej... thanQ!
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