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XCC Game Spy 1.05Olaf van der Spek20:24 09-11-2003
Re: XCC Game Spy 1.05Mooff21:23 07-04-2004

Do you know if the data which is saved in the Command and Conquer Generals ZeroHour replays are any similar towards those informations in Ra2?

I mean does there exist an easy way instead of making 4000 replays and crosschecking every single bit in the replays to find out which bit combo means which unit and which bit combo means attack guard ...

It's cause we have at the moment a big problem with Maphackers in Zero Hour and a tool similar towards XCC Game Spy would be very helpfull.


Re: XCC Game Spy 1.05Olaf van der Spek23:12 07-04-20044
    Re: XCC Game Spy 1.05Mooff12:54 08-04-2004
        Re: XCC Game Spy 1.05Olaf van der Spek15:05 08-04-2004
            Re: XCC Game Spy 1.05Mooff17:45 08-04-2004

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