> Do you know if the data which is saved in the Command and Conquer Generals ZeroHour replays are any similar towards those informations in Ra2?
That'd be extremely unlikely.
> I mean does there exist an easy way instead of making 4000 replays and crosschecking every single bit in the replays to find out which bit combo means which unit and which bit combo means attack guard ...
No.
> It's cause we have at the moment a big problem with Maphackers in Zero Hour and a tool similar towards XCC Game Spy would be very helpfull.
Can't you spot them with the normal replayer of GR/ZH?
> Mooff
Olaf van der Spek
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