Re: Voxels scaling - XCC Forum | Register | Login | Search History | Home | Messages |
Voxels scaling | Kirov | 04:23 16-01-2002 | ||
Re: Voxels scaling | Godwin | 00:14 19-01-2002 |
> How does it work?
> I want to use the Kirov and some other units from RA2 but they are to big. Would 0,8 be 80% of the orginal unit?
> I know TS is 80% of RA2 or RA2 is 125% of TS so every building, unit and so on must be 80%. But how to use this in the scaling progress in the voxel editor from Will? :confused:
use vxl util?
and u'll get slits anyway(coz the size/capicity of the kirov has exceeded), so dont bother
Re: Voxels scaling | Strategic Commander | 07:41 20-01-2002 |
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