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Voxels scalingKirov04:23 16-01-2002
Re: Voxels scalingGodwin00:14 19-01-2002
Re: Voxels scalingStrategic Commander07:41 20-01-2002

> > How does it work?

> > I want to use the Kirov and some other units from RA2 but they are to big. Would 0,8 be 80% of the orginal unit?
> > I know TS is 80% of RA2 or RA2 is 125% of TS so every building, unit and so on must be 80%. But how to use this in the scaling progress in the voxel editor from Will? :confused:

> use vxl util?
> and u'll get slits anyway(coz the size/capicity of the kirov has exceeded), so dont bother

??? Scaling should be fairly easy, and 80% reduction would be perfectly appropriate. No slits, no problem.

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