Re: bump mapping - XCC Forum | Register | Login | Search History | Home | Messages |
progress check on ra2 normals and 3ds questions | ViPr | 17:06 14-02-2002 | ||
Re: progress check on ra2 normals and 3ds questions | flyby | 18:06 14-02-2002 | ||
Re: progress check on ra2 normals and 3ds questions | ViPr | 17:55 15-02-2002 | ||
Re: progress check on ra2 normals and 3ds questions | flyby | 21:58 15-02-2002 | ||
bump mapping | ViPr | 21:56 16-02-2002 | ||
Re: bump mapping | flyby | 00:16 17-02-2002 |
:eek:
I don't see the point of having bump maps in a voxel exporter...
Why implement that if the voxels don't use it?
Beside, bump maps are more intended to give the illusion of a fine topographic detail in a model, something that voxels are uncapable of, unless they are really HUGE...
Re: bump mapping | ViPr | 02:19 17-02-2002 | 2 | |
Re: bump mapping | haydn | 02:22 18-02-2002 |
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