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XCC Forum problemKoen van de Sande05:40 20-02-2002
Re: XCC Forum problemKoen van de Sande05:42 20-02-2002
Re: XCC Forum problemViPr17:53 20-02-2002
Re: XCC Forum problemKoen van de Sande18:13 20-02-2002
Re: XCC Forum problemViPr19:37 20-02-2002

> > > > I can't reply to slot 3487, the Blade Runner topic.
> > > > Any progress on the link issue? Perhaps you're following the standard, but if almost none of the browsers support the standard, then the browsers should change - but that's not feasible, so what about "/cgi-bin/forum.cgi?action=x&slot=y" format? It's shorter and should work in every browser (I think).
> > > The reply problem could be related to the SUBJECT/CAPITAL filter :rolleyes:

> > yeah i tried to reply to the BLADE RUNNER post too. it didn't show up. i'm annoyed again. anyway what i said was that i heard Blade Runner used voxels. i think that's interesting. unfortunately there's no way for anyone to get their hands on that game; i don't see it anywhere.
> Blade Runner does not use voxels, I can tell you that (I have the game). It uses Mix files & VQA movies/animations.

ok whatever you say but how come when you put "blade runner voxels" in google you get webpages saying Blade Runner uses voxels?


Re: XCC Forum problemOlaf van der Spek19:41 20-02-20023
    Re: XCC Forum problemKoen21:06 20-02-2002
        Re: XCC Forum problemViPr17:29 23-02-2002


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