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HVAedit and malformed voxels.Blade00:16 01-03-2002

It seems a few programs, most likely XCC and the 3DS>VXL converter as they are the only ones that make new voxels, fail to initialise something correctly in a voxel that is needed by HVAedit to work with the voxel correctly. DMZ has given me some instructions on how to modify HVAedit so that it autopatches voxels with the correct info, but I'm no programmer and I don't have the resources to modify and compile the program. Anyone else want to if I provide the info and if nessesary the source code?


Re: HVAedit and malformed voxels.ViPr00:21 01-03-20024
    Re: HVAedit and malformed voxels.FireStorm18:36 01-03-2002
        Re: HVAedit and malformed voxels.ViPr23:45 01-03-2002
            Re: HVAedit and malformed voxels.Blade07:51 05-03-2002
Re: HVAedit and malformed voxels.Olaf van der Spek00:58 01-03-200210
    Re: HVAedit and malformed voxels.DMZ21:43 01-03-2002
        Re: HVAedit and malformed voxels.Olaf van der Spek23:20 01-03-2002
            Re: HVAedit and malformed voxels.DMZ01:44 02-03-2002
                Re: HVAedit and malformed voxels.Olaf van der Spek03:22 02-03-2002
                    Re: HVAedit and malformed voxels.DMZ04:36 02-03-2002
                        Re: HVAedit and malformed voxels.Olaf van der Spek20:05 02-03-2002
                            Re: HVAedit and malformed voxels.DMZ22:41 02-03-2002
                                Re: HVAedit and malformed voxels.Godwin21:38 03-03-2002
                                    Re: HVAedit and malformed voxels.DMZ05:05 04-03-2002
Re: HVAedit and malformed voxels.Koen van de Sande06:41 01-03-20023
    Re: HVAedit and malformed voxels.Blade07:21 01-03-2002
        Re: HVAedit and malformed voxels.will18:44 01-03-2002
Re: HVAedit and malformed voxels.Godwin14:21 01-03-20022
    Re: HVAedit and malformed voxels.Blade07:39 05-03-2002
Re: HVAedit and malformed voxels.Olaf van der Spek20:03 01-03-2002


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