> I belief that Koen's latest version of the Voxel Section
> Editor lets you edit the full header.
> I also believe he fixed a bug that set had the Det wrongly
> (it should be about 1/12) but I am unsure if this would
> lead to such an error.
The Det bug made the voxel section not show up in the HVA editor (it was somewhere in infinity) :rolleyes: but that was fixed, like you said.
> Also, ensure that the sections are both named different
> and NUMBERED correctly. In the end, a hex editor might be
> needed.
> Instead of DUMMY section names, maybe renaming them BODY
> and PROPELLOR would help make things clearer too?