> > > I can send it to you for investigation.
> > > Muk
> > Well now one is DUMMY01 and the other DUMMY02 and the HVA says these names also , but it still doesnt work. The harvester shakes slightly when moving (when playing the HVA animation) but the other section doesnt show up. Do I have to make the Harvester vxl bigger with blank room for the other section?
> I had a similar problem making a hva and so I sent it to DMZ with the voxel. Turns out that one of the editors (either XCC or one of wills voxel editors since I used them all...not sure which, Olaf, can you confirm its not XCC, it was the last version not the latest)) screws up part of the voxel file when it saves it and so the hva functions don't apply to it properly in the game or in the hva editor.
You mean during the XIF -> VXL conversion? Or PCX -> VXL? XIF -> VXL should not modify anything, while PCX -> VXL removes normals and doesn't work for multi-section voxels.