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3d studio maxReaprZero11:59 01-11-2001
Re: 3d studio maxwill16:38 01-11-2001
Re: 3d studio maxViPr18:20 01-11-2001
Re: 3d studio maxwill18:46 01-11-2001
Re: 3d studio maxReaprZero23:45 01-11-2001

Thanks for all this information, when we get up to that stage (somewhat soon), I'll take a look at those :)

> > i don't think there is any info of the max file format
> > anywhere. there is on 3ds though. all the 3ds info i
> > used i got from http://www.wotsit.org/ . there is
> > lightwave info also but i think it's too hard to
> > understand.

> skip .MAX - it is more for 'scenes', which IMHO isn't
> worth nothing!

> you can find several versions of the 3ds format spec at
> http://www.programmersheaven.com/

> > i managed to understand almost everything in
> > the 3ds format excpet for one major thing that causes
> > some models to have meshes in the wrong place.

> apply the transform to each mesh? :rolleyes:

> > you
> > should try out my program exe 3ds2vxl to see how much
> > success you might expect from programming for 3ds.

> maybe look at the sourcecode to that, reapr?



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