Re: bongo - XCC Forum | Register | Login | Search History | Home | Messages |
Multisection Voxels and HVA files | Bonesnapper | 07:02 28-01-2002 | ||
Re: Multisection Voxels and HVA files | haydn | 04:59 01-02-2002 | ||
Re: Multisection Voxels and HVA files | ViPr | 18:17 05-02-2002 | ||
Re: Multisection Voxels and HVA files | Will | 20:02 05-02-2002 | ||
Re: Multisection Voxels and HVA files | flyby | 23:53 05-02-2002 | ||
Re: Multisection Voxels and HVA files | haydn | 03:50 06-02-2002 | ||
Re: Multisection Voxels and HVA files | ViPr | 06:23 06-02-2002 | ||
bongo | haydn | 06:12 07-02-2002 | ||
Re: bongo | ViPr | 18:05 07-02-2002 | ||
Re: bongo | Will | 20:51 07-02-2002 | ||
Re: bongo | ViPr | 07:22 08-02-2002 | ||
Re: bongo | haydn | 07:41 08-02-2002 | ||
Re: bongo | ViPr | 17:32 09-02-2002 |
> > > yes. texturing per animation frame, for example.
> :rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes:
you brothers must come from the boonies past the seventh potato patch where the crows fly backwards so they don't get sand in their eyes.
anyway. haydn, can i use your 3ds models as placeholders in my program?
Home | Post | Users | Messages |