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Multisection Voxels and HVA filesBonesnapper07:02 28-01-2002
Re: Multisection Voxels and HVA fileshaydn04:59 01-02-2002
Re: Multisection Voxels and HVA filesViPr18:17 05-02-2002
Re: Multisection Voxels and HVA filesWill20:02 05-02-2002
Re: Multisection Voxels and HVA filesflyby23:53 05-02-2002
Re: Multisection Voxels and HVA fileshaydn03:50 06-02-2002
Re: Multisection Voxels and HVA filesViPr06:23 06-02-2002
bongohaydn06:12 07-02-2002
Re: bongoViPr18:05 07-02-2002
Re: bongoWill20:51 07-02-2002
Re: bongoViPr07:22 08-02-2002
Re: bongohaydn07:41 08-02-2002
Re: bongoViPr17:32 09-02-2002

> > > yes. texturing per animation frame, for example.

> :rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes::rolleyes:

you brothers must come from the boonies past the seventh potato patch where the crows fly backwards so they don't get sand in their eyes.

anyway. haydn, can i use your 3ds models as placeholders in my program?



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