Re: Multisection Voxels and HVA files - XCC Forum | Register | Login | Search History | Home | Messages |
Multisection Voxels and HVA files | Bonesnapper | 07:02 28-01-2002 | ||
Re: Multisection Voxels and HVA files | haydn | 04:59 01-02-2002 | ||
Re: Multisection Voxels and HVA files | ViPr | 18:17 05-02-2002 | ||
Re: Multisection Voxels and HVA files | Will | 20:02 05-02-2002 | ||
Re: Multisection Voxels and HVA files | flyby | 23:53 05-02-2002 | ||
Re: Multisection Voxels and HVA files | haydn | 03:50 06-02-2002 | ||
Re: Multisection Voxels and HVA files | ViPr | 06:23 06-02-2002 |
> > > vipr, you really need to work on your manners. we are very impressed with you
> > What manners? :rolleyes:
hey i can't be good at everything, it's hard, sheesh!
> Flyby, have you seen the title-screen ad? if not go to our forum...
haydn how come you can't use the texturing data from the 3ds files. that seems like a major setback. btw about how many triangles are your models? i know quake3 models are around 1000 triangles.
bongo | haydn | 06:12 07-02-2002 | 7 | |
Re: bongo | ViPr | 18:05 07-02-2002 | ||
Re: bongo | Will | 20:51 07-02-2002 | ||
Re: bongo | ViPr | 07:22 08-02-2002 | ||
Re: bongo | haydn | 07:41 08-02-2002 | ||
Re: bongo | ViPr | 17:32 09-02-2002 | ||
Re: pongo | haydn | 05:42 08-02-2002 |
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