Re: Multisection Voxels and HVA files - XCC ForumRegister | Login | Search
History | Home | Messages

Multisection Voxels and HVA filesBonesnapper07:02 28-01-2002
Re: Multisection Voxels and HVA fileshaydn04:59 01-02-2002
Re: Multisection Voxels and HVA filesViPr18:17 05-02-2002
Re: Multisection Voxels and HVA filesWill20:02 05-02-2002
Re: Multisection Voxels and HVA filesflyby23:53 05-02-2002
Re: Multisection Voxels and HVA fileshaydn03:50 06-02-2002
Re: Multisection Voxels and HVA filesViPr06:23 06-02-2002

> > > vipr, you really need to work on your manners. we are very impressed with you

> > What manners? :rolleyes:

hey i can't be good at everything, it's hard, sheesh!

> Flyby, have you seen the title-screen ad? if not go to our forum...

haydn how come you can't use the texturing data from the 3ds files. that seems like a major setback. btw about how many triangles are your models? i know quake3 models are around 1000 triangles.


bongohaydn06:12 07-02-20027
    Re: bongoViPr18:05 07-02-2002
        Re: bongoWill20:51 07-02-2002
            Re: bongoViPr07:22 08-02-2002
                Re: bongohaydn07:41 08-02-2002
                    Re: bongoViPr17:32 09-02-2002
        Re: pongohaydn05:42 08-02-2002


Home | Post | Users | Messages