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> would it help everyone significantly if i made my converter able to output voxels with multiple sections at least? i have really no idea how multiple sections in vxl files work or anything about hva files, or how animations work in 3ds files or in the C&C games themselves. are there people who can help explain all these things to me just like Olaf explained vxl files to me? please no source code.
Well, its a trivial matter to make seperate voxels and then use vxlutil to combine them into a multisection thing. You can get info on the formats from the documents DMZ wrote on the subject...they are under 3rd party downloads...vxlstuf IIRC.