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I think it's safe to say I'm officially stumped.MisterNutt05:49 13-04-2002

I got out of RA2 modding for a while with the release of various other games (Renegade among them ;) and now I'm trying to finish the mod I started on too long ago. Only thing, I've forgotten half of what I knew about the voxel editor. I've been able to trial-and-error most of it away, except one thing: How do the normals work, exactly? It seems that the auto-normaliser is dependant on the colors used in the image? Because I used one color for most of the voxel, and when I apply autonormals, the lighting is constant regardless of which direction it faces. So I decided that automatically normalising the thing was NOT the way to go, and I tried to draw them by hand with View->Spectrum->Normals. Apparently I did something wrong, because, although the normals appear to change, when I change back to the color spectrum, so have the colors. It doesn't look too good. Did I miss something, or does the lighting relate directly to the color? Thanx ahead of time.


Re: I think it's safe to say I'm officially stumped.Olaf van der Spek18:40 13-04-20027
    Re: I think it's safe to say I'm officially stumped.MisterNutt03:29 14-04-2002
        Re: I think it's safe to say I'm officially stumped.Koen van de Sande04:58 14-04-2002
            Re: I think it's safe to say I'm officially stumped.MisterNutt17:14 14-04-2002
                Re: I think it's safe to say I'm officially stumped.Koen van de Sande17:28 14-04-2002
                    Re: I think it's safe to say I'm officially stumped.MisterNutt17:41 14-04-2002
                Checking inMisterNutt17:38 14-04-2002


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